They would have blending enabled because you want the soft edges to blend nicely with the environment it has nothing to do really with draw order. It would only overdraw the text if what you were trying to draw passed the depth test against the stored value in the depth buffer. Regardless of the approach, the modder would need a way to identify UI elements in order to fix this issue.Ī few things (from a game graphics engineer): If such a level of abstraction is not available to the modder, he/she could modify his/her stencil/blend/depth testing rules so-as to discard all pixels of a rendered reflection of any UI element.
So what could they have done differently? Well I have no idea how GTA modding works, but the ideal solution would be to determine when a "Text" or "UI" object is being rendered and very simply choose not to generate and render a reflection for that object. I almost forgot to mention - a stencil test is used to ensure that reflections that would fall OUTSIDE the mesh of the car are not rendered. The resulting flipped UI text is then projected onto the triangle mesh of the car (somewhat of an "automatic" operation) and the colors of the UI text are mixed with the colors of the car. The reflection is simply the text re-rendered but flipped about an axis and perhaps offset a certain amount. (I think this can be accomplished by toying with depth testing rules as well?) Now since depth testing is disabled, anything drawn AFTER the text in a specific frame would obscure the text - because of this, they likely have blending enabled with rules set-up so-as to guarantee that the UI ALWAYS overrides the 3D environment. The UI overlay is drawn using orthogonal projection using only X and Y coordinates (left/right and up/down on the screen, respectively) and it is drawn WITHOUT depth testing enabled so that things that are closer to the camera in the scene will not appear in front of the text. Well I've been tooling around with OpenGL lately and here is my theory: Click here for a list of other gaming subreddits. Posts and comments, whether in jest or with malice, that contain racist, sexist, homophobic content, threats, or other forms of toxicity will be removed, regardless of popularity or relevance.įor a more detailed explanation of these rules, click here. No Kickstarter, crowdfunding, et al project "reminder" posts. No referral, affiliate, livestream, and/or survey links. This is not the place to spam your channel or stream. No screenshots of websites or Twitter.įollow the rules of promotion.
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#Gta vc mobile enb mod
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